Accessibility

Close-up of hands using a tablet, displaying a digital interface.

Dark patterns are getting darker

A dark pattern is “a user interface that has been carefully crafted to trick users into doing things, such as buying overpriced insurance with their purchase or signing up for recurring bills” Wikipedia Most dark patterns follow the definition above, they’re there to trick you into doing something. Think Ryanair around 2011. Those £5 flights end up being £50 […]

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Accessibility Myths

Like a mythic beast rising from a loch – many designers, developers, and product owners seem to treat accessibility as a giant, unknown entity who will drag your project down into the depths of missed deadlines and over budget crisis. Which all sounds lovely and terrifying but its not exactly what I’d call accurate. Isn’t

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Getting started with Accessibility

Accessibility is one of those things you got taught at uni. You sat through the same tired lecture about door-frames which were too narrow, teapots which didn’t pour properly, and how colourblind people can’t tell the difference between red and green. What didn’t seem to get covered much, was actually how to *do* accessibility. So

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